With the next Olympic Games being held in Tokyo, albeit delayed due to COVID-19, many were pushing for e-sports to be added to the catalog of sports available to compete in. Japan has a huge e-sports scene, dominating the world circuit in many games, such as Fortnite, DOTA 2, League of Legends, et cetera. It could have been a huge success for Japan in this area of the games, yet attempts by several gaming personality giants, professional players, and sponsors failed.
A Sad Defeat
Though e-sports won’t feature in the Tokyo 2021 games, France is considering adding virtual events alongside other sports, but not conventional video games. Simulators, such as sailing simulators will run alongside, but it’s a step in the right direction for e-sports being recognized at a professional level alongside other sports. It’s a huge, complicated debate if e-sports, warrants the tag “sport”, as many argue why aren’t Chess or Monopoly considered sports? On the contrary, e-sports can be seen to Archery or Shooting, as e-sports uses muscle memory and athletic prowess in the hands.
One country that is actively trying to put e-sports on the map is China, with the Asian 2022 games making several e-sports events medalled competitions, this is a massive step in recognizing e-sports, games such as DOTA 2, League of Legends, CS:GO as competitive sporting events rather than just video games for recreational fun. Albeit, the Asian games hosted in Hangzhou in 2022 also includes non-athletic events such as Chess, making e-sports not likely to appear in the Olympic Games anytime soon. If you’re an aspiring e-sports professional but don’t have the rankings on the leaderboards to hold up your skill, myboosting can help you appear on several games higher up the leaderboards and recognizing your potential and skill competitively.